Discontinued
Megacorps Online discontinued...
The Megacorps Online project has been discontinued and will be removed from these pages.
It was initially a student project based on AgentFX and the first "true on-line" high-performance 3D application / game, including features as dynamic lights, real-time shadow volumes, particle effects and various shader-effects. The game would start by a click from inside your web browser eliminating the need for download and install.
Megacorps Online was meant to be our test bed for AgentFX, mainly for internal use, instead it has been serving as a tech-demo of the engine. It was once state-of-the-art, for example delivering real-time shadow volumes long before DOOM III hit the market.
Since then other projects have taken over, making it hard for us to reserve any time and development resources for this project. As with all projects, if the game doesn't receive the necessary caring, it will eventually end up being an obsolete piece of code...
Rest assured we are working on new dazzling demos based on AgentFX and will deliver them… maybe sooner than you'd expect ;-)
Thank you all for your support and make sure to check back at Agency9 web page.
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Megacorps Online Team
Agency9